Mesa Updated To 17.1.2

I've uploaded Mesa 17.1.2 to, enjoy!

0 Comments Jun 10, 2017 share to diaspora*

Mesa Updated To 17.1.1

I've uploaded Mesa 17.1.1 to, enjoy!

0 Comments Jun 03, 2017 share to diaspora*

Groundhog Day: Two Worlds II

Remember when I posted that TW2 will arrive on May, 25th? And troublesome release dates, delays, and so on? Guess what. TW2 for Linux has been delayed to June, 15th. Seems that we've gotta wait again 😃

0 Comments May 27, 2017 share to diaspora*

Ports Missing In Action

I've decided to post about missing Linux ports which have been promised by devs, publishers and so on. These are games which I'm personally waiting for. If you want a even more complete "hall of shame", visit →

  1. Darksiders

    Went from "it's nearly there" via "someone else will be handling it" to "port? which port?" in about three years. The first and last game which I've bought because of a promised Linux port.

  2. Shadow Warrior 2

    Announced with a SteamOS icon which has been removed later, Shadow Warrior 2 has a troublesome story which I have partially covered here. The game was released in Oct. 2016 for PC and their port is still missing.

  3. The Witcher 3: Wild Hunt

    It's story is similar to Darksiders'. It's so troublesome that → gamingonlinux has a timeline for it. Their last statement was:

    I’m afraid that currently we have no information to share regarding the Linux version of The Witcher 3: Wild Hunt.
    I'd be surprised if we'd see a Linux port anyway.

These games are cheap now. I wonder if these/their publishers are gonna complain "Linux doesn't create enough income to satisfy porting costs/to be worthwile" if they are released soon. It probably would have been, if their ports would have arrived early enough.

0 Comments May 24, 2017 share to diaspora*

Mesa Updated To 17.1.0

I've uploaded Mesa 17.1.0 to, enjoy!

0 Comments May 21, 2017 share to diaspora*

Want To Enable D3D11 w/WINE On Mesa?

If you want to try D3D11 on Linux with WINE on Radeon GPUs with Mesa, you've got to tell WINE, that it has to use OpenGL Core Profile Contexts:

Just add MaxGLVersion (dword) with 0x30002 to HKCU/Software/Wine/Direct3D and you're fine.

0 Comments May 20, 2017 share to diaspora*

Mesa Releases On Delayed

I'm currently transitioning to an OBS-based build server for my Debian packages. Fresh Mesa packages with Gallium-Nine will be delivered when it's all up and running. Sorry for the inconvenience!

Don't hesitate to throw some Satoshis at 1DUug51v3LwEZk6RzJ5qCpi8fYKnHYbCCb if you want to keep me motivated. Thanks!

0 Comments May 17, 2017 share to diaspora*

Mesa 17.1.0 Has Been Released

Emil Velikov has announced the release of Mesa's second big release in 2017, 17.1.0.

The most interesting features are:

→ Read more on Mesa-Announce

0 Comments May 11, 2017 share to diaspora*

Mesa 17.0.5 Is Coming

Mesa devs are preparing another bugfix release for Mesa 17.0. Mesa 17.0.5 addresses the following problems:

Mesa 17.0.5 is planned to be released at 10:00pm GMT on Friday, 28th.

0 Comments Apr 27, 2017 share to diaspora*

Mesa 17.1.0 Is Coming Closer

Mesa 17.1 has been branched about two weeks ago and the second RC is already out.

This brand new Mesa release will bring some important features and performance to this user space graphics driver:

Michael Larabel has published a nice round-up on → a while ago.

Release plan:

Apr 14 2017 - Feature freeze/Release candidate 1
Apr 21 2017 - Release candidate 2
Apr 28 2017 - Release candidate 3
May 05 2017 - Release candidate 4/final release

0 Comments Apr 26, 2017 share to diaspora*

Two Worlds II Finally Coming To Linux

Better late than never: TopWare's Two Worlds II, successor of their so-so RPG Two Worlds, is finally coming to Linux with a brand-new DLC and "HD Engine Update".

Their new DLC "Call of the Tenebrae" will be delivered along their new engine on May 25th. TopWare has already → confirmed that on GoL.

The original game has been released in 2010. TopWare has repeatedly promised a Linux port since 2013 with several missed release dates. Their latest attempt should have been released in 2015. On the other hand they have successfully "wine-ported" several games to Linux, including the first installment of their Two Worlds series, and even a native port with Vendetta: Curse of the Raven's Cry.

I'm curious! Btw: It's dirt cheap on → Steam at the moment!

0 Comments Apr 26, 2017 share to diaspora*

Mesa Updated To 17.0.4

I've uploaded Mesa 17.0.4 to, enjoy!

0 Comments Apr 20, 2017 share to diaspora*

Mesa 17.0.4 Has Been Released

Emil Velikov has released another bugfix release for Mesa 17.0. Fresh packages for will follow soon.

Release notes:

In this release we have:

The radeonsi driver has PCI IDs for new Polaris10 devices. While r600 has improved error handling in OOM conditions.

There is a GBM flush fix for VMWGFX and other drivers that queue DMA operations on the mapping context. A performance regression in freedreno has been resolved.

For nouveau and i965 we have various fixes, of which the correct GL version is now reported on i965 devices.

Haiku build issues have been addressed.

Last but not least, Mesa no longer prints a harmless warning on platform devices.

→ Read more on mesa-announce

0 Comments Apr 20, 2017 share to diaspora*

Mesa Updated To 17.0.3

I've uploaded Mesa 17.0.3 to, enjoy!

Read more on → mesa-announce.

0 Comments Apr 03, 2017 share to diaspora*

Planescape: Torment Enhanced Edition Will Be Released Soon

Beamdog's new revamped "Enhanced Edition" of Planescape: Torment will arrive soon, you may pre-order it, if you're interested. Owners of the original game on GOG are getting 30% off PST EE for pre-ordering until April, the 4th. Final release will be on April, the 11th.

0 Comments Mar 30, 2017 share to diaspora*